Witch
Witch | |
---|---|
Creator | Xero |
Information | |
Rank | ★★★★★★☆☆☆☆☆ |
Skill Colours | White Brown Black |
Average Height | Varied |
Lifespan | Eternal |
Planet | Gwynbrenon (Predominant) Any |
Locations | Secluded Places |
Strengths | Magic Powers Lust for Blood |
Weaknesses | Frail Body |
Since ancient times, Trolls have practiced Shamanism as their primary faith - to contact the spirits of the world thereafter and gain enlightenment through them. The souls of the past have always been entwined with the living of the present in Trollish culture yet there have also always been those that sought to connect the two worlds and bring them together.
Known as Ri K'ab, or "Rite of Bone", this ancient ritual predating the beginnings of Magic-use in Mortals is said to be first practiced by the Trolls in order to merge with their ancestors and attain powers beyond that of a mortal coil, to become a Lich. However such ritual is not done easily and it requires a lot of mental concentration and a high level of pain tolerance as flesh is ripped off your very bones and your organs dissolve into ethereal states, leaving you in a frail skeletal form during which you must complete the final steps of this ritual with nothing but pure force of will supporting what's left of your body. Those that fail this final step are unable to ascend into lichhood and become frail monsters with monstrous features including elongated teeth and claws as well as an eternal craving for inducing torment upon others - a Witch.
Following their pained failure to attain ultimate forms, Witches often retreat into seclusion and attempt to redo the ritual over and over again, inflicting further pain onto themselves. In order to sustain their quickly decomposing bodies, Witches must feed on the lifeforce of the living which they often do by disguising themselves among the living and luring unsuspecting prey into the shadows where they can be killed and feasted upon.
The rise of Magic in Trollkind also saw an influx of Witches appearing in the Blackwood which would lead to the creation of a special fighting force known as Witch Doctors. These special operatives are capable of detecting illusions and disguises in order to hunt and dispatch Witches as well as cure people of the hexes and curses.
Abilities
Witches are physically frail but make up for it with the powers that course through them. They are magically very capable and can use it to inflict an array of deadly hexes on their prey to weaken them, sicken them or even kill them. Though they are frail, they are still dangerous in close combat as they can use their sharp bone-like claws and teeth to bite and shred unknowing combatants.
Physical Appearence
Any Mortal can become a Witch if they failed the Rite of Bones. Witches typically are frail beings with pale or rotting skin and monstrous features like longer claws, sharp teeth and visible veins. They also paint themselves with the blood of their living selves upon becoming a Witch for the first time.